Museum

This project started with a simple question:

How can we use AI to make museum experiences feel more alive, engaging, and easier to connect with β€” without compromising historical authenticity?

In collaboration with the Museum of the American Revolution,
I worked with two damaged historical portraits β€” images that, despite their significance, often feel distant and hard to connect with.

To bring these experiences closer to the audience,
I created multiple variations of these portraits β€” adding animation, color, and narration.

I wanted to understand what really changes:


Can these enhancements create a stronger emotional connection?
Which versions feel more engaging?
And most importantly, can we do this without losing trust or historical integrity?

Museum

This project started with a simple question:

How can we use AI to make museum experiences feel more alive, engaging, and easier to connect with β€” without compromising historical authenticity?

In collaboration with the Museum of the American Revolution,
I worked with two damaged historical portraits β€” images that, despite their significance, often feel distant and hard to connect with.

To bring these experiences closer to the audience,
I created multiple variations of these portraits β€” adding animation, color, and narration.

I wanted to understand what really changes:


Can these enhancements create a stronger emotional connection?
Which versions feel more engaging?
And most importantly, can we do this without losing trust or historical integrity?

PROJECT TYPE

Graduate Research Β· AI-Enhanced Museum Experience

ROLE

UX Researcher & AI Experience Designer

TOOLS

ComfyUI Β· Kling AI Β· Topaz Photo AI Β· DaVinci Resolve Β· ElevenLabs

A/B TestingΒ· User TestingΒ· Survey DesignΒ· Comparative Analysis

METHODS

Engagement, Trust, Historical Authenticity, AI Storytelling

FOCUS

12 months

DURATION

PROJECT TYPE

Graduate Research Β· AI-Enhanced Museum Experience

ROLE

UX Researcher & AI Experience Designer

TOOLS

ComfyUI Β· Kling AI Β· Topaz Photo AI Β· DaVinci Resolve Β· ElevenLabs

A/B TestingΒ· User TestingΒ· Survey DesignΒ· Comparative Analysis

METHODS

Engagement, Trust, Historical Authenticity, AI Storytelling

FOCUS

12 months

DURATION

PROJECT TYPE

Graduate Research Β· AI-Enhanced Museum Experience

A/B TestingΒ· User TestingΒ· Survey DesignΒ· Comparative Analysis

METHODS

ROLE

UX Researcher & AI Experience Designer

Engagement, Trust, Historical Authenticity, AI Storytelling

FOCUS

TOOLS

ComfyUI Β· Kling AI Β· Topaz Photo AI Β· DaVinci Resolve Β· ElevenLabs

12 months

DURATION

What I Bring to Product Design

Understanding the challenge

Today, a lot of what we experience feels more like **Instagram or TikTok** β€”
fast, visual, and full of movement.

We’re used to movement.
To faces that blink.
To stories that feel alive.

But when we walk into a museum,
and stand in front of historical portraits β€”

it feels like that flow suddenly stops.

The images are static.
Sometimes damaged.
And for a modern audience,

The kind of emotional engagement we’re used to today
simply isn’t there.

So the challenge becomes:

How can we use AI
to make historical portraits more engaging for a modern audience,
while still preserving their historical authenticity?

How can we use AI
to make historical portraits more engaging for a modern audience,
while still preserving their historical authenticity?

This tension β€”
between emotional engagement and historical authenticity β€”
defines the core of this project.

This tension β€”
between emotional engagement and historical authenticity β€”
defines the core of this project.

A damaged historical portrait from the Museum collection

What I Bring to Product Design

So the question became:

How might we design AI-animated historical portraits
that increase emotional engagement β€”
without compromising historical authenticity?

A damaged historical portrait from the Museum collection

What I Bring to Product Design

What I Bring to Product Design

Understanding the challenge

I didn’t start by building a solution.
I started by designing a way to test one.

To explore this, I designed a structured experiment that allowed
direct comparison between different versions of the same historical portraits.

I used an A/B testing framework, conducted in two phases β€”
first in a controlled online setting, and then in a real museum environment.

To answer this, I looked at two sides: What research says, and how people actually experience it.

Literature Review

I explored research on emotional engagement and perceived authenticity
in digital and cultural experiences.

Audience Conversations

I spoke with people to understand how they connect with visual content
and what makes something feel truly β€œalive.”

What emerged

Three elements kept coming up:

Motion

Color

Narrative / Voice

Literature Review

I explored research on emotional engagement and perceived authenticity
in digital and cultural experiences.

Audience Conversations

I spoke with people to understand how they connect with visual content
and what makes something feel truly β€œalive.”

What emerged

Three elements kept coming up:

Motion

Color

Narrative / Voice

What I Bring to Product Design

Understanding the challenge

I didn’t start by building a solution.
I started by designing a way to test one.

To explore this, I designed a structured experiment that allowed
direct comparison between different versions of the same historical portraits.

Understanding the challenge

I didn’t start by building a solution.
I started by designing a way to test one.

To explore this, I designed a structured experiment that allowed
direct comparison between different versions of the same historical portraits.

I used an A/B testing framework, conducted in two phases β€”
first in a controlled online setting, and then in a real museum environment.

Multi-Variation Design

I created nine variations of two portraits
by systematically adding animation, color, and narration.

Controlled Comparison

Each version was tested under consistent conditions
to allow direct, side-by-side comparison.

Two-Phase Testing

The study was conducted both online and in a real museum environment.

Mixed-Method Analysis

I combined quantitative data with open responses
to understand both behavior and perception.

Before launching the full study, I conducted a pilot session to refine the questions, structure, and timing.
The study was also designed in alignment with research ethics (IRB).

What I Bring to Product Design

Understanding the challenge

I didn’t just create variations.
I built a process to systematically transform a static portrait into a living experience.

Understanding the challenge

I didn’t just create variations.
I built a process to systematically transform a static portrait into a living experience.

Each step added a new layer of transformation,
allowing me to systematically build different variations for testing.

What I Bring to Product Design

Understanding the challenge

To test what actually changes perception,
I created multiple versions of each portrait β€”
systematically varying motion, color, and narration.

Understanding the challenge

I didn’t start by building a solution.
I started by designing a way to test one.

To explore this, I designed a structured experiment that allowed direct comparison between different versions of the same historical portraits.

I used an A/B testing framework, conducted in two phases β€”
first in a controlled online setting, and then in a real museum environment.

Section 1 β€” Base Transformations

Original archival portrait (static)

Upscaled portrait

Colorized portrait

Animated portrait (10s, First-person narration)

Animated portrait (10s, Third-person narration)

Animated portrait (60s, First-person narration)

Animated portrait (60s, Third-person narration)

Animated portrait (60s, Hybrid narration)

What I Bring to Product Design

B BBNN. Setup

6-week behavioral experiment

30 Walmart shoppers

Weekly grocery NNKMK collected

Diet-specific recipes matched to deals

Meal suggestions delivered via email

How We Tested

Collected
Real Discounts

Matched
Recipes to Deals

Sent Email
Suggestions

Observed
Cooking Behavior

Observed
Cooking Behavior

Collected
Real Discounts

Sent Email
Suggestions

Observed
Cooking Behavior

Matched
Recipes to Deals

Observed
Cooking Behavior

Collected
Real Discounts

Matched
Recipes to Deals

Sent Email
Suggestions

Observed
Cooking Behavior

Observed
Cooking Behavior

No app. No interface. Just behavior testing

No app. No interface. Just behavior testing

What I Learned

75%

Over 80% of participants cooked at least one of the suggested meals β€”
a strong signal for a test without a digital product

Behavioral Overlap

β€œCheaper” and β€œfaster” consistently came up as the main drive

Demographic Breakdown

Budget-conscious and health-aware consumers span multiple age groups, not a single demographic.

Zenith

An e-commerce platform redesign aimed at reducing bounce rates and boosting conversions.

Zenith

An e-commerce platform redesign aimed at reducing bounce rates and boosting conversions.

Zenith

An e-commerce platform redesign aimed at reducing bounce rates and boosting conversions.

Selected Works

Selected Works

Zenith

An e-commerce platform redesign aimed at reducing bounce rates and boosting conversions.

Zenith

An e-commerce platform redesign aimed at reducing bounce rates and boosting conversions.

Zenith

An e-commerce platform redesign aimed at reducing bounce rates and boosting conversions.

context

context

context

The Problem

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